+++ /dev/null
-"""
-This module contains some common functions used by wxPython-AUI to
-manipulate colours, bitmaps, text, gradient shadings and custom
-dragging images for AuiNotebook tabs.
-"""
-
-__author__ = "Andrea Gavana <andrea.gavana@gmail.com>"
-__date__ = "31 March 2009"
-
-
-import wx
-
-from aui_constants import *
-
-
-if wx.Platform == "__WXMAC__":
- import Carbon.Appearance
-
-
-def BlendColour(fg, bg, alpha):
- """
- Blends the two colour component `fg` and `bg` into one colour component, adding
- an optional alpha channel.
-
- :param `fg`: the first colour component;
- :param `bg`: the second colour component;
- :param `alpha`: an optional transparency value.
- """
-
- result = bg + (alpha*(fg - bg))
-
- if result < 0.0:
- result = 0.0
- if result > 255:
- result = 255
-
- return result
-
-
-def StepColour(c, ialpha):
- """
- Darken/lighten the input colour `c`.
-
- :param `c`: a colour to darken/lighten;
- :param `ialpha`: a transparency value.
- """
-
- if ialpha == 100:
- return c
-
- r, g, b = c.Red(), c.Green(), c.Blue()
-
- # ialpha is 0..200 where 0 is completely black
- # and 200 is completely white and 100 is the same
- # convert that to normal alpha 0.0 - 1.0
- ialpha = min(ialpha, 200)
- ialpha = max(ialpha, 0)
- alpha = (ialpha - 100.0)/100.0
-
- if ialpha > 100:
-
- # blend with white
- bg = 255
- alpha = 1.0 - alpha # 0 = transparent fg 1 = opaque fg
-
- else:
-
- # blend with black
- bg = 0
- alpha = 1.0 + alpha # 0 = transparent fg 1 = opaque fg
-
- r = BlendColour(r, bg, alpha)
- g = BlendColour(g, bg, alpha)
- b = BlendColour(b, bg, alpha)
-
- return wx.Colour(r, g, b)
-
-
-def LightContrastColour(c):
- """
- Creates a new, lighter colour based on the input colour `c`.
-
- :param `c`: the input colour to analyze.
- """
-
- amount = 120
-
- # if the colour is especially dark, then
- # make the contrast even lighter
- if c.Red() < 128 and c.Green() < 128 and c.Blue() < 128:
- amount = 160
-
- return StepColour(c, amount)
-
-
-def ChopText(dc, text, max_size):
- """
- Chops the input `text` if its size does not fit in `max_size`, by cutting the
- text and adding ellipsis at the end.
-
- :param `dc`: a `wx.DC` device context;
- :param `text`: the text to chop;
- :param `max_size`: the maximum size in which the text should fit.
- """
-
- # first check if the text fits with no problems
- x, y, dummy = dc.GetMultiLineTextExtent(text)
-
- if x <= max_size:
- return text
-
- textLen = len(text)
- last_good_length = 0
-
- for i in xrange(textLen, -1, -1):
- s = text[0:i]
- s += "..."
-
- x, y = dc.GetTextExtent(s)
- last_good_length = i
-
- if x < max_size:
- break
-
- ret = text[0:last_good_length] + "..."
- return ret
-
-
-def BitmapFromBits(bits, w, h, colour):
- """
- BitmapFromBits() is a utility function that creates a
- masked bitmap from raw bits (XBM format).
-
- :param `bits`: a string containing the raw bits of the bitmap;
- :param `w`: the bitmap width;
- :param `h`: the bitmap height;
- :param `colour`: the colour which will replace all white pixels in the
- raw bitmap.
- """
-
- img = wx.BitmapFromBits(bits, w, h).ConvertToImage()
- img.Replace(0, 0, 0, 123, 123, 123)
- img.Replace(255, 255, 255, colour.Red(), colour.Green(), colour.Blue())
- img.SetMaskColour(123, 123, 123)
- return wx.BitmapFromImage(img)
-
-
-def IndentPressedBitmap(rect, button_state):
- """
- Indents the input rectangle `rect` based on the value of `button_state`.
-
- :param `rect`: an instance of wx.Rect;
- :param `button_state`: an L{AuiNotebook} button state.
- """
-
- if button_state == AUI_BUTTON_STATE_PRESSED:
- rect.x += 1
- rect.y += 1
-
- return rect
-
-
-def GetBaseColour():
- """
- Returns the face shading colour on push buttons/backgrounds, mimicking as closely
- as possible the platform UI colours.
- """
-
- if wx.Platform == "__WXMAC__":
-
- if hasattr(wx, 'MacThemeColour'):
- base_colour = wx.MacThemeColour(Carbon.Appearance.kThemeBrushToolbarBackground)
- else:
- brush = wx.Brush(wx.BLACK)
- brush.MacSetTheme(Carbon.Appearance.kThemeBrushToolbarBackground)
- base_colour = brush.GetColour()
-
- else:
-
- base_colour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE)
-
- # the base_colour is too pale to use as our base colour,
- # so darken it a bit
- if ((255-base_colour.Red()) +
- (255-base_colour.Green()) +
- (255-base_colour.Blue()) < 60):
-
- base_colour = StepColour(base_colour, 92)
-
- return base_colour
-
-
-def MakeDisabledBitmap(bitmap):
- """
- Convert the given image (in place) to a grayed-out version,
- appropriate for a 'disabled' appearance.
-
- :param `bitmap`: the bitmap to gray-out.
- """
-
- anImage = bitmap.ConvertToImage()
- factor = 0.7 # 0 < f < 1. Higher Is Grayer
-
- if anImage.HasMask():
- maskColour = (anImage.GetMaskRed(), anImage.GetMaskGreen(), anImage.GetMaskBlue())
- else:
- maskColour = None
-
- data = map(ord, list(anImage.GetData()))
-
- for i in range(0, len(data), 3):
-
- pixel = (data[i], data[i+1], data[i+2])
- pixel = MakeGray(pixel, factor, maskColour)
-
- for x in range(3):
- data[i+x] = pixel[x]
-
- anImage.SetData(''.join(map(chr, data)))
-
- return anImage.ConvertToBitmap()
-
-
-def MakeGray(rgbTuple, factor, maskColour):
- """
- Make a pixel grayed-out. If the pixel matches the `maskColour`, it won't be
- changed.
-
- :param `rgbTuple`: a tuple representing a pixel colour;
- :param `factor`: a graying-out factor;
- :param `maskColour`: a colour mask.
- """
-
- if rgbTuple != maskColour:
- r, g, b = rgbTuple
- return map(lambda x: int((230 - x) * factor) + x, (r, g, b))
- else:
- return rgbTuple
-
-
-def Clip(a, b, c):
- """
- Clips the value in `a` based on the extremes `b` and `c`.
-
- :param `a`: the value to analyze;
- :param `b`: a minimum value;
- :param `c`: a maximum value.
- """
-
- return ((a < b and [b]) or [(a > c and [c] or [a])[0]])[0]
-
-
-def LightColour(colour, percent):
- """
- Brighten input `colour` by `percent`.
-
- :param `colour`: the colour to be brightened;
- :param `percent`: brightening percentage.
- """
-
- end_colour = wx.WHITE
-
- rd = end_colour.Red() - colour.Red()
- gd = end_colour.Green() - colour.Green()
- bd = end_colour.Blue() - colour.Blue()
-
- high = 100
-
- # We take the percent way of the colour from colour -. white
- i = percent
- r = colour.Red() + ((i*rd*100)/high)/100
- g = colour.Green() + ((i*gd*100)/high)/100
- b = colour.Blue() + ((i*bd*100)/high)/100
- return wx.Colour(r, g, b)
-
-
-def PaneCreateStippleBitmap():
- """
- Creates a stipple bitmap to be used in a `wx.Brush`.
- This is used to draw sash resize hints.
- """
-
- data = [0, 0, 0, 192, 192, 192, 192, 192, 192, 0, 0, 0]
- img = wx.EmptyImage(2, 2)
- counter = 0
-
- for ii in xrange(2):
- for jj in xrange(2):
- img.SetRGB(ii, jj, data[counter], data[counter+1], data[counter+2])
- counter = counter + 3
-
- return img.ConvertToBitmap()
-
-
-def DrawMACCloseButton(colour, backColour=None):
- """
- Draws the wxMAC tab close button using `wx.GraphicsContext`.
-
- :param `colour`: the colour to use to draw the circle;
- :param `backColour`: the optional background colour for the circle.
- """
-
- bmp = wx.EmptyBitmapRGBA(16, 16)
- dc = wx.MemoryDC()
- dc.SelectObject(bmp)
-
- gc = wx.GraphicsContext.Create(dc)
- gc.SetBrush(wx.Brush(colour))
- path = gc.CreatePath()
- path.AddCircle(6.5, 7, 6.5)
- path.CloseSubpath()
- gc.FillPath(path)
-
- path = gc.CreatePath()
- if backColour is not None:
- pen = wx.Pen(backColour, 2)
- else:
- pen = wx.Pen("white", 2)
-
- pen.SetCap(wx.CAP_BUTT)
- pen.SetJoin(wx.JOIN_BEVEL)
- gc.SetPen(pen)
- path.MoveToPoint(3.5, 4)
- path.AddLineToPoint(9.5, 10)
- path.MoveToPoint(3.5, 10)
- path.AddLineToPoint(9.5, 4)
- path.CloseSubpath()
- gc.DrawPath(path)
-
- dc.SelectObject(wx.NullBitmap)
- return bmp
-
-
-def DarkenBitmap(bmp, caption_colour, new_colour):
- """
- Darkens the input bitmap on wxMAC using the input colour.
-
- :param `bmp`: the bitmap to be manipulated;
- :param `caption_colour`: the colour of the pane caption;
- :param `new_colour`: the colour used to darken the bitmap.
- """
-
- image = bmp.ConvertToImage()
- red = caption_colour.Red()/float(new_colour.Red())
- green = caption_colour.Green()/float(new_colour.Green())
- blue = caption_colour.Blue()/float(new_colour.Blue())
- image = image.AdjustChannels(red, green, blue)
- return image.ConvertToBitmap()
-
-
-def DrawGradientRectangle(dc, rect, start_colour, end_colour, direction, offset=0, length=0):
- """
- Draws a gradient-shaded rectangle.
-
- :param `dc`: a `wx.DC` device context;
- :param `rect`: the rectangle in which to draw the gradient;
- :param `start_colour`: the first colour of the gradient;
- :param `end_colour`: the second colour of the gradient;
- :param `direction`: the gradient direction (horizontal or vertical).
- """
-
- if direction == AUI_GRADIENT_VERTICAL:
- dc.GradientFillLinear(rect, start_colour, end_colour, wx.SOUTH)
- else:
- dc.GradientFillLinear(rect, start_colour, end_colour, wx.EAST)
-
-
-def FindFocusDescendant(ancestor):
- """
- Find a window with the focus, that is also a descendant of the given window.
- This is used to determine the window to initially send commands to.
-
- :param `ancestor`: the window to check for ancestry.
- """
-
- # Process events starting with the window with the focus, if any.
- focusWin = wx.Window.FindFocus()
- win = focusWin
-
- # Check if this is a descendant of this frame.
- # If not, win will be set to NULL.
- while win:
- if win == ancestor:
- break
- else:
- win = win.GetParent()
-
- if win is None:
- focusWin = None
-
- return focusWin
-
-
-def GetLabelSize(dc, label, vertical):
- """
- Returns the L{AuiToolBar} item label size.
-
- :param `label`: the toolbar tool label;
- :param `vertical`: whether the toolbar tool orientation is vertical or not.
- """
-
- text_width = text_height = 0
-
- # get the text height
- dummy, text_height = dc.GetTextExtent("ABCDHgj")
- # get the text width
- if label.strip():
- text_width, dummy = dc.GetTextExtent(label)
-
- if vertical:
- tmp = text_height
- text_height = text_width
- text_width = tmp
-
- return wx.Size(text_width, text_height)
-
-
-#---------------------------------------------------------------------------
-# TabDragImage implementation
-# This class handles the creation of a custom image when dragging
-# AuiNotebook tabs
-#---------------------------------------------------------------------------
-
-class TabDragImage(wx.DragImage):
- """
- This class handles the creation of a custom image in case of drag and
- drop of a notebook tab.
- """
-
- def __init__(self, notebook, page, button_state, tabArt):
- """
- Default class constructor.
-
- For internal use: do not call it in your code!
-
- :param `notebook`: an instance of L{AuiNotebook};
- :param `page`: the dragged L{AuiNotebook} page;
- :param `button_state`: the state of the close button on the tab;
- :param `tabArt`: an instance of L{AuiDefaultTabArt} or one of its derivations.
- """
-
- self._backgroundColour = wx.NamedColour("pink")
- self._bitmap = self.CreateBitmap(notebook, page, button_state, tabArt)
- wx.DragImage.__init__(self, self._bitmap)
-
-
- def CreateBitmap(self, notebook, page, button_state, tabArt):
- """
- Actually creates the drag and drop bitmap.
-
- :param `notebook`: an instance of L{AuiNotebook};
- :param `page`: the dragged L{AuiNotebook} page;
- :param `button_state`: the state of the close button on the tab;
- :param `tabArt`: an instance of L{AuiDefaultTabArt} or one of its derivations.
- """
-
- control = page.control
- memory = wx.MemoryDC(wx.EmptyBitmap(1, 1))
-
- tab_size, x_extent = tabArt.GetTabSize(memory, notebook, page.caption, page.bitmap, page.active,
- button_state, control)
-
- tab_width, tab_height = tab_size
- rect = wx.Rect(0, 0, tab_width, tab_height)
-
- bitmap = wx.EmptyBitmap(tab_width+1, tab_height+1)
- memory.SelectObject(bitmap)
-
- if wx.Platform == "__WXMAC__":
- memory.SetBackground(wx.TRANSPARENT_BRUSH)
- else:
- memory.SetBackground(wx.Brush(self._backgroundColour))
-
- memory.SetBackgroundMode(wx.TRANSPARENT)
- memory.Clear()
-
- paint_control = wx.Platform != "__WXMAC__"
- tabArt.DrawTab(memory, notebook, page, rect, button_state, paint_control=paint_control)
-
- memory.SetBrush(wx.TRANSPARENT_BRUSH)
- memory.SetPen(wx.BLACK_PEN)
- memory.DrawRoundedRectangle(0, 0, tab_width+1, tab_height+1, 2)
-
- memory.SelectObject(wx.NullBitmap)
-
- # Gtk and Windows unfortunatly don't do so well with transparent
- # drawing so this hack corrects the image to have a transparent
- # background.
- if wx.Platform != '__WXMAC__':
- timg = bitmap.ConvertToImage()
- if not timg.HasAlpha():
- timg.InitAlpha()
- for y in xrange(timg.GetHeight()):
- for x in xrange(timg.GetWidth()):
- pix = wx.Colour(timg.GetRed(x, y),
- timg.GetGreen(x, y),
- timg.GetBlue(x, y))
- if pix == self._backgroundColour:
- timg.SetAlpha(x, y, 0)
- bitmap = timg.ConvertToBitmap()
- return bitmap
-
-
-def GetDockingImage(direction, useAero, center):
- """
- Returns the correct name of the docking bitmap depending on the input parameters.
-
- :param `useAero`: whether L{AuiManager} is using Aero-style or Whidbey-style docking
- images or not;
- :param `center`: whether we are looking for the center diamond-shaped bitmap or not.
- """
-
- suffix = (center and [""] or ["_single"])[0]
- prefix = ""
- if useAero == 2:
- # Whidbey docking guides
- prefix = "whidbey_"
- elif useAero == 1:
- # Aero docking style
- prefix = "aero_"
-
- if direction == wx.TOP:
- bmp_unfocus = eval("%sup%s"%(prefix, suffix)).GetBitmap()
- bmp_focus = eval("%sup_focus%s"%(prefix, suffix)).GetBitmap()
- elif direction == wx.BOTTOM:
- bmp_unfocus = eval("%sdown%s"%(prefix, suffix)).GetBitmap()
- bmp_focus = eval("%sdown_focus%s"%(prefix, suffix)).GetBitmap()
- elif direction == wx.LEFT:
- bmp_unfocus = eval("%sleft%s"%(prefix, suffix)).GetBitmap()
- bmp_focus = eval("%sleft_focus%s"%(prefix, suffix)).GetBitmap()
- elif direction == wx.RIGHT:
- bmp_unfocus = eval("%sright%s"%(prefix, suffix)).GetBitmap()
- bmp_focus = eval("%sright_focus%s"%(prefix, suffix)).GetBitmap()
- else:
- bmp_unfocus = eval("%stab%s"%(prefix, suffix)).GetBitmap()
- bmp_focus = eval("%stab_focus%s"%(prefix, suffix)).GetBitmap()
-
- return bmp_unfocus, bmp_focus
-
-
-def TakeScreenShot(rect):
- """
- Takes a screenshot of the screen at given position and size (rect).
-
- :param `rect`: the screen rectangle for which we want to take a screenshot.
- """
-
- # Create a DC for the whole screen area
- dcScreen = wx.ScreenDC()
-
- # Create a Bitmap that will later on hold the screenshot image
- # Note that the Bitmap must have a size big enough to hold the screenshot
- # -1 means using the current default colour depth
- bmp = wx.EmptyBitmap(rect.width, rect.height)
-
- # Create a memory DC that will be used for actually taking the screenshot
- memDC = wx.MemoryDC()
-
- # Tell the memory DC to use our Bitmap
- # all drawing action on the memory DC will go to the Bitmap now
- memDC.SelectObject(bmp)
-
- # Blit (in this case copy) the actual screen on the memory DC
- # and thus the Bitmap
- memDC.Blit( 0, # Copy to this X coordinate
- 0, # Copy to this Y coordinate
- rect.width, # Copy this width
- rect.height, # Copy this height
- dcScreen, # From where do we copy?
- rect.x, # What's the X offset in the original DC?
- rect.y # What's the Y offset in the original DC?
- )
-
- # Select the Bitmap out of the memory DC by selecting a new
- # uninitialized Bitmap
- memDC.SelectObject(wx.NullBitmap)
-
- return bmp
-
-
-def RescaleScreenShot(bmp, thumbnail_size=200):
- """
- Rescales a bitmap to be 300 pixels wide (or tall) at maximum.
-
- :param `bmp`: the bitmap to rescale;
- :param `thumbnail_size`: the maximum size of every page thumbnail.
- """
-
- bmpW, bmpH = bmp.GetWidth(), bmp.GetHeight()
- img = bmp.ConvertToImage()
-
- newW, newH = bmpW, bmpH
-
- if bmpW > bmpH:
- if bmpW > thumbnail_size:
- ratio = bmpW/float(thumbnail_size)
- newW, newH = int(bmpW/ratio), int(bmpH/ratio)
- img.Rescale(newW, newH, wx.IMAGE_QUALITY_HIGH)
- else:
- if bmpH > thumbnail_size:
- ratio = bmpH/float(thumbnail_size)
- newW, newH = int(bmpW/ratio), int(bmpH/ratio)
- img.Rescale(newW, newH, wx.IMAGE_QUALITY_HIGH)
-
- newBmp = img.ConvertToBitmap()
- otherBmp = wx.EmptyBitmap(newW+5, newH+5)
-
- memDC = wx.MemoryDC()
- memDC.SelectObject(otherBmp)
- memDC.SetBackground(wx.WHITE_BRUSH)
- memDC.Clear()
-
- memDC.SetPen(wx.TRANSPARENT_PEN)
-
- pos = 0
- for i in xrange(5, 0, -1):
- brush = wx.Brush(wx.Colour(50*i, 50*i, 50*i))
- memDC.SetBrush(brush)
- memDC.DrawRoundedRectangle(0, 0, newW+5-pos, newH+5-pos, 2)
- pos += 1
-
- memDC.DrawBitmap(newBmp, 0, 0, True)
-
- # Select the Bitmap out of the memory DC by selecting a new
- # uninitialized Bitmap
- memDC.SelectObject(wx.NullBitmap)
-
- return otherBmp
-
-
-def GetSlidingPoints(rect, size, direction):
- """
- Returns the point at which the sliding in and out of a minimized pane begins.
-
- :param `rect`: the L{AuiToolBar} tool screen rectangle;
- :param `size`: the pane window size;
- :param `direction`: the pane docking direction.
- """
-
- if direction == AUI_DOCK_LEFT:
- startX, startY = rect.x + rect.width + 2, rect.y
- elif direction == AUI_DOCK_TOP:
- startX, startY = rect.x, rect.y + rect.height + 2
- elif direction == AUI_DOCK_RIGHT:
- startX, startY = rect.x - size.x - 2, rect.y
- elif direction == AUI_DOCK_BOTTOM:
- startX, startY = rect.x, rect.y - size.y - 2
- else:
- raise Exception("How did we get here?")
-
- caption_height = wx.SystemSettings.GetMetric(wx.SYS_CAPTION_Y)
- frame_border_x = wx.SystemSettings.GetMetric(wx.SYS_FRAMESIZE_X)
- frame_border_y = wx.SystemSettings.GetMetric(wx.SYS_FRAMESIZE_Y)
-
- stopX = size.x + caption_height + frame_border_x
- stopY = size.x + frame_border_y
-
- return startX, startY, stopX, stopY
-
-
-def CopyAttributes(newArt, oldArt):
- """
- Copies pens, brushes, colours and fonts from the old tab art to the new one.
-
- :param `newArt`: the new instance of L{AuiDefaultTabArt};
- :param `oldArt`: the old instance of L{AuiDefaultTabArt}.
- """
-
- attrs = dir(oldArt)
-
- for attr in attrs:
- if attr.startswith("_") and (attr.endswith("_colour") or attr.endswith("_font") or \
- attr.endswith("_font") or attr.endswith("_brush") or \
- attr.endswith("Pen") or attr.endswith("_pen")):
- setattr(newArt, attr, getattr(oldArt, attr))
-
- return newArt
-